This last part means that even the 100 mm secondaries, with their 1 second base reload time can penetrate 32 mm of armor. Her ability is particularly interesting in brawling situations as it gives the ship an increased speed, reduced reload time of the main battery and also almost doubles the HE penetration of all her armaments. A big Alsace with 2.0 sigma, the same guns as République and if it wasn’t enough, the supership’s special ability. It might sound like French bias but… this ship is getting me reeeeeaally excited. Interestingly, unlike all previous French high tier battleships, Patrie doesn’t have hidden armored decks inside the bow and stern.įront and rear armor protection of the middle section: Overall height (keel to the highest point on the ship)ġ52 mm/ on an Mle 1950 mount 100 mm/ on a CAD Mle 1953 mountĭetectability After Firing Main Guns in Smokeģ x 3 152 mm/ on an Mle 1950 mount 8 x 2 100 mm/ on a CAD Mle 1953 mount Required number of qualified gun shots: 12įor the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.Size comparison between République and Patrie – Credits to Ch0m1nĪs you can see here, Patrie is a particularly big ship and is in fact the second-longest ship in the game behind the United States. Now, I’m actually not sure if that twin mount is purely made up by Wargaming or if it was actually considered at some point. The secondary battery is quite interesting as we get the same 152 mm triple turrets as République but also a twin version of the French 100 mm/55 modèle 1953. The ship is essentially an upscaled design n☃ Alsace-class battleship and armed with the same 431 mm guns as République. Obviously, Patrie doesn’t have any real historical background to speak of.
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